
This has led to critics stating that this is a bizarre type of microtransaction where the base game simply doesn’t exist yet a new-age Ponzi-scheme that promises high-strength to players eventually, with investment now. Like? That game has been in "alpha" since 2011? And has been steadily collecting money? Just read that Star Citizen has hit 250,000,000 in crowdfunding and at this point I'm convinced that it's just investment fraud. Even those that have proven to be backers of this project find that, in its current state, it’s more of a tech demo than anything.

Not much is to be found from the past 8 years of development other than highly detailed ships, a lot of bugs, and flight. An Alpha build is currently playable (if you purchase a $45 starter pack), and it’s reportedly a bit of flying around at the moment. This part is where everything starts to get a bit dicey the most expensive ships have already been sold out by individuals that have purchased the entirety of what Star Citizen developers have promised, with the majority still being sight unseen.

Instead, benefactors opt for various ‘pledges’ that give them specific ships, ranging from luxurious deep-space explorers with massive crew-quarters and self-defense capabilities for a measly $950 pledge (not including game access), to fighter ships that cost $725.Ĭloud Imperium Games via Yet to presume that this goal was reached only out of the hopes, dreams, and generosity (as is typical of video-games being crowdfunded) of consumers is a bit of a stretch, even with the broadest definition of that terminology. #IAE2949 #StarCitizenĮxplore the stars: /vBhNLrkV2e With $65 million gained in three years, there may be a driving factor behind this success of a monetization drive using crowdfunding techniques that other studios would be wise to imitate.Įxploring the far reaches of the galaxy doesn’t have to be an uncultured affair.

Star Citizen has been in development since 2011. There isn’t even additional stretch goals that reach into the hundreds of millions the last stretch-goal was for $65,000,000 for enhanced ship modularity and was reached around the beginning of 2015. It sounds unbelievable, frankly the idea that a crowdfunded game could reach $5 million is pretty far-fetched on its own $250,000,000 is beyond an absurd goal for crowdfunding, yet Star Citizen has somehow surpassed that mark.
